
// Demo
Watch demo ↗// The build
Dark Relic is a solo, third-person PvE extraction game built in Unreal Engine for Windows. You play the Warden, an armored fighter entering the ruined settlement of Widowfen to recover the Blackbell Relic. Fight its defenders, gather supplies, and survive a timed extraction to keep what you carried out. Death costs your current haul; previously banked rewards survive. The hackathon edition concentrates on one compact encounter
// Repo timing
Repo created during the build window
- Repo created
- 2026-09-11 20:49 UTC
- Commits
- 66
- Commit window
- 2026-09-11 20:49 UTC → 2026-09-14 00:12 UTC
Repo creation date comes from GitHub and can't be altered by the author. Commit dates can be rewritten, so treat them as context rather than proof. Build window: 2026-09-11 18:00 UTC → 2026-09-13 18:00 UTC.
// Model
GPT-6-Astra · via another surface
Declared by @marlandoj
Model use is declared, not detected. Hackyard cannot verify which model wrote code and does not claim to. A receipt shows a session existed, it does not prove that model wrote what shipped, and most builders won't attach one. Treat it as context, the same as commit dates.